Most likely, you haven't watched the dungeon-themed anime (there are numerous similar series) where the party is extremely important and every person in the party is very important Dark And Darker Gold.
If you're a mage, this isn't a requirement that you must damage everyone without a break. Magicians can do a great job when the enemies are standing in the hallway away from where you are and you decide to cast a fireball there. You can also buff the other players (it does not harm them) as well as light up the dark places by using light magic, so that your teammates aren't holding the torch.
Lightning can be thrown at enemies or crowds of people when teammates aren't nearby since lightning strikes everyone who is around. From the outside the outside, when the magician takes your life it appears as if you are being killed by the magician. or maybe it's. If you want to know how to play the part of a magician Don't rush ahead and think about the best time and place to do and you'll be the best magician.
Magic missiles IS the only PVE
As someone who's hit the same number of fireballs in succession, 3 3, 2 or 3-man chainlightnings multiple magic missiles upon a group of 3 people in order for them to be in 100% health. Its hackers/cheaters/netcode issues. PVE mobs are not surprisingly heavy, however they all come with counterplay. Hunting boss mobs is easy by using ranged and kite weapons. Barbs can easily buy wins with pots. However, in pve, everything goes in error. Game feels MASSIVELY rigged like an advanced protection system is in place or something. My barb performs 170 head shots using the Dummies for training, but she fails to one tap a meditating mage. It's a huge problem cheap Dark And Darker Gold. My guess is people have mods that give all the hit boxes on their feet or hands for around an 80% reduction in damage.
Most likely, you haven't watched the dungeon-themed anime (there are numerous similar series) where the party is extremely important and every person in the party is very important Dark And Darker Gold.
If you're a mage, this isn't a requirement that you must damage everyone without a break. Magicians can do a great job when the enemies are standing in the hallway away from where you are and you decide to cast a fireball there. You can also buff the other players (it does not harm them) as well as light up the dark places by using light magic, so that your teammates aren't holding the torch.
Lightning can be thrown at enemies or crowds of people when teammates aren't nearby since lightning strikes everyone who is around. From the outside the outside, when the magician takes your life it appears as if you are being killed by the magician. or maybe it's. If you want to know how to play the part of a magician Don't rush ahead and think about the best time and place to do and you'll be the best magician.
Magic missiles IS the only PVE
As someone who's hit the same number of fireballs in succession, 3 3, 2 or 3-man chainlightnings multiple magic missiles upon a group of 3 people in order for them to be in 100% health. Its hackers/cheaters/netcode issues. PVE mobs are not surprisingly heavy, however they all come with counterplay. Hunting boss mobs is easy by using ranged and kite weapons. Barbs can easily buy wins with pots. However, in pve, everything goes in error. Game feels MASSIVELY rigged like an advanced protection system is in place or something. My barb performs 170 head shots using the Dummies for training, but she fails to one tap a meditating mage. It's a huge problem cheap Dark And Darker Gold. My guess is people have mods that give all the hit boxes on their feet or hands for around an 80% reduction in damage.