It feels like ACNH was a hurried job made by a newly formed indie game business consisting of like 10 people and not at all like one of the biggest game companies that had 9 years to Animal Crossing Bells make it, like I literally can't imagine how they were able to put that little effort into it despite ACNH being a major bestsellers since it released they still need people to cough up more cash for a few villagers and furniture when a second criticism is the huge lack of furniture (I have not gotten anything new apart from seasonal/event things in weeks...)
Balancing the series need to have a bunch of collectibles, bunch of furniture, bunch of clothing, and now being able to place things out with rain/wind consequences is not a simple feat. I've got my 1000 hours of drama in the sport, want things could be better/different, and expect other developers are inspired by the acnh mechanics to make it their own in a new game. Like stardew valley did using its inspiration from harvest moon/story of seasons. So many fantastic mechanics and thoughts should be put into place by skillful developers and thought people like yourself.
Also the one-year-anniversary update introduced new (by a former game) villagers, that require you to buy a card pack to find anything whatsoever out of Buy Nook Miles Ticket it. Its DLC, except you receive physical cards for this which you cant use for anything besides scanning in Animal Crossing.