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Two Warriors Explore Tamriel in ESO
The Elder Scrolls Online's class system is similar to those featured in other MMOs, with six base classes available to players (four from the original release and two from DLC). These are built around one of the three primary resources to manage in Elder Scrolls games: Health, Stamina, and Magicka. While Health builds are pretty straightforward and will generally be applied to tank characters, there is a ton of variation for Stamina and Magicka builds across every class.
The massive advantage to this is that, although there are still some hugely overpowered setups, there is almost always a way to make a favored class and build viable at even the highest level of content. Some do come with a stigma, which may make it harder to join public groups, but a solid bunch of players can make most things work.
Join A Guild As Early As You Can
There are several recognizable guilds to join in ESO that offer great loot, questlines and skill increases for your character. It is possible to join the Mages Guild, Thieves Guild, and Fighter's Guild on the same toon, and membership is available from early in the game. Joining any or all of these as soon as possible allows leveling within the organization alongside leveling to 50, rather than reaching the level cap and then starting another grind after reaching the soft cap. Beyond that, these quests offer a nice break from the main story quests and variation in the experience whatever class the player selects.
Claim ESO's Generous Daily Rewards
There are two significant advantages to logging into the game every day, even if not intending to play. This is because the Daily Rewards for doing so offer a beneficial combination of things to make life in the game more accessible and pleasant. First is gold, which can be used to buy most things from in-game vendors, as well as property (one of the more exciting casual features) or keeping any potential spouse happy. It's entirely possible to make over 75,000 from doing that with no extra grinding required.
However, the bigger boon is the Experience Scrolls, which offer a varied boost to XP over a period of time. Popping one of these before going on a high mob count quest or a session heavy on dungeon grinding can speed up leveling significantly.
Save Time By Using Wayshrines, Boats & Caravans
One of the main appeals of The Elder Scrolls Online is the enormity and depth of its game world, even when compared to games like Guild Wars 2. The issue is how long it can take to travel between certain areas. Wayshrines allow fast travel between locations, the only caveat being the player must discover them manually before they become available. Boats and Caravans go some way to bridging this gap, with each starting point connected to specific places that do not require previous visitation on the player's part. These destinations are set, though, so it can take a few stop-offs to get to the desired point.
Get Involved With The Group And Activity Finder
Exploring Tamriel is undoubtedly fun for solo players, but some of the most enjoyable experiences are better had with a group. Unlocked after level 10, the Group and Activity Finder allows access to further aspects of the game, including Endeavors (which function as daily and weekly quests, of which players can complete three daily quests and a single weekly). It also allows access to Dungeons and Battlegrounds, although leveling a bit further and honing skills and gear can go a long way to making those activities more platable.
The scale of Elder Scrolls Online means there is a lot more to know than can be mentioned here, but doing the above provides a nice balance between enjoyment and reasonable progress through the game.