I find nothing wrong with incorporating a toggle to dxp


  • Make them disable it, if people have the comp specs to allow 50 familiars running around. Make them disable it if they cant. You may even allow a drop down setting like draw space where it RS gold has: toggle familiars? There are heaps I posted before(I will edit this in my comp, I'm on mobile atm) and I love bgh. I vote for your summer event! That was fun lol. Look at using the guilds for events such as the master crafting. I would love yo visit a master fishing occasion!

    I find nothing wrong with incorporating a toggle to dxp. Just just make it so when you toggle it off you need to wait for 15 minutes to toggle it back on, after which you have to keep it active for at least 15 minutes to toggle off it. That would nullify the entire micro handling issue and would enable folks to stop training for a bit and take a break without fretting about calling instantly to save dxp time, prep for skilling activities, purchase supplies, or to simply chat with friends.

    "We're making a more conscious effort to embed lore into prospective content to deliver everything together. Our design process've changed around that everything starts with a narrative brief. Assembling the story and also the creative right from the start for everything we're doing." This is the most exciting thing. Jagex should hire somebody who specializes in creative story telling for this instead of jmods making up things. Since they may discuss what they may like and operate together, not to say they have a state.

    This is how we felt playing RuneScape those years back

    When I first began you began with base stats up to 10 or something in them and clicked one of a couple starters like wizards, warrior, archer, or some thing. After selecting function and name you spawned. No guide no tutorial, no Google, no wiki, and off you went. It was crazy. I began magician that got me increase in magical, and I think cooking? Another couple also I'm sure. Fall 2001. First time I thought back to my version of original tutorial.

    Because I believed I could get easy from this I had been a miner. And yeah, the introduction of tutorial island I think was my first"back in my day we had to just make our own way" instant. We didn't have a wiki, but we did have tip.it, and afterwards runehq. Hint it was there early but 6 weeks with 9 aids was nuts. I spent a solid month at the Dwarven mines mining iron scared shirtless of Scorpions. I remember being scared less of knights, nights and believing were unkillable. Getting to dead ends on cheap RuneScape gold quests in which the step I don't have any clue. Looking at you Ernest the chicken, shield of arrav.