Ray Traced Shadows in World of Warcraft


  • Players can also venture into the arctic wastes of WOW Classic TBC Gold Northrend to battle bosses and make powerful loot, and there is also a new narrative quest to try out. Otherwise, you can wait till the event necessarily starts sometime in the coming months. But now that it's on the PTR, it'll likely be occurring sooner rather than later

    Since publishing our initial story, YouTuber and Reddit consumer'KokushiGG' has recently posted a brand new movie displaying Ray Traced Shadows in the new zones in the growth. You'll find down the video below. Like yesterday's screenshots, we can see the gap in Shadows is rather minimal with the new feature enabled. Allowing Ray Traced Shadows, however, will seem to greatly affect operation with FPS falling from 120FPS to 60FPS in some cases.

    Ray Traced Shadows in World of Warcraft Shadowlands have now been enabled on the match's Beta/PTR, and also the very first comparison shots have now surfaced online.

    Back in April of this year, Blizzard additional Ray Traced Shadow alternatives to the match's Alpha. Unfortunately, real Ray Traced Shadows weren't allowed just yet and people in the Alpha were only able to view the new options. According to the option's description, it"improves shadow quality together with beam design, which produces shadows with more natural softness, substantially increased precision, and from other light sources."

    Players in the alpha were able to pick among the next Ray Traced Shadows choices: Fast forward four months and we could now finally see the way the new shadows seem in the forthcoming Shadowlands expansion. Before this week we already reported that the new NVIDIA Game Ready Driver added support for the looming new attribute in Shadowlands, and several Beta/PTR players have shared several screenshots comparing Shadowlands with and buy Burning Crusade Classic Gold without the Ray Traced Shadows enabled.